작품1998
미션 임파서블
Mission: Impossible
1998년 미션 임파서블 게임
작품1998
Mission: Impossible
1998년 미션 임파서블 게임
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1998년 미션 임파서블 게임
Mission: Impossible is an action-adventure video game developed by Infogrames and loosely based on the 1996 film of the same name. It was originally released for the Nintendo 64 video game console in 1998. In the game, the player assumes the role of Ethan Hunt, an Impossible Missions Force (IMF) agent who must clear his name after a mole has infiltrated the IMF team. The game features 20 levels where the player must complete several mission objectives with the use of numerous high-tech gadgets.
Originally envisioned as an ambitious PC game by an Ocean team based in San Jose, California, Mission: Impossible was under development for three years and suffered a troublesome development cycle, partially due to an overestimation of what the Nintendo 64 could do. In 1997, after Infogrames bought Ocean, the company opted to put a new team based in Lyon in charge of its completion. Although the game features the same premise as the film, it is not meant to be a direct translation and has its own story.
Mission: Impossible was considered a commercial success and sold more than one million copies as of February 1999. The game received mixed reviews from critics and was frequently compared to Rare's 1997 game GoldenEye 007. Although its varied levels and objectives received some praise, the game was generally criticized for its inconsistent gameplay and slow controls. A port of the game, with lighting effects, voice acting, and other minor improvements, was released for the PlayStation console in 1999.
Mission: Impossible is a single-player action-adventure game loosely based on the 1996 film of the same name, where the player controls Ethan Hunt from a third-person perspective through 20 levels. In each level, the player must complete a number of objectives that include collecting items, interacting with computers, setting explosives on targets, and neutralizing specific enemies. The game generally requires the player to exercise caution and restraint in carrying out these objectives. Outright use of violence is generally discouraged and it is easy to fail a level by accidentally shooting the wrong non-player character.
Jim Phelps, leader of the Impossible Missions Force (IMF), receives a message about a terrorist plot at an abandoned World War II submarine base in the 70th parallel north, where they plan to send missiles to a rival country. Phelps deploys IMF agents Ethan Hunt, John Clutter and Andrew Dowey to stop the terrorists' plans by infiltrating the base and destroying the submarine holding the missiles. While this is happening, Alexander Golystine, a worker at the Embassy of Russia in Prague, kidnaps IMF agent Candice Parker and steals one half of the CIA non-official cover (NOC) list, which holds the real and false names of all IMF agents. Although it is useless without the other half, the embassy possesses a powerful super-computer that may be capable of breaking the code to open the document. When IMF agent Robert Barnes goes missing after an attempted rescue mission, Phelps sends in Hunt to find and assemble the NOC list, rescue Candice Parker, and discover the fate of Barnes. After making his way through an underground warehouse and the KGB headquarters, Hunt finds Barnes dead in an office and saves Parker. Together, they recover the NOC list and escape using the cover of a fake fire.
출처: Mission: Impossible (1998 video game) (CC BY-SA)
확인된 구조화 정보, 사용자 의견, AI가 찾은 관계를 구분해 표시해요.
Many levels can be completed in a nonlinear order and require players to use numerous high-tech gadgets. For example, the Facemaker gadget disguises Hunt as another character, allowing the player to infiltrate restricted areas. Other notable gadgets like night vision glasses, smoke generators, and a fingerprint scanner are also featured. To neutralize enemies, the player can use a variety of weapons, including a silenced pistol, an Uzi submachine gun, a dartgun, an electroshock weapon, and a mini-rocket launcher. Combat takes place in real-time and the player is free to set on a manual aiming mode that uses an over the shoulder perspective. When the player is in aiming mode, Hunt becomes translucent and a crosshair is visible on the screen, allowing the player to shoot in any direction.
Three of the game's 20 levels are played in a special way. In one level, Hunt is attached to a cable and the player must help him go down while avoiding obstacles; in another level, the player assumes the role of a team member who must cover Hunt with a sniper rifle from a higher position; and in the last one, the player must control a cannon and destroy buildings while Hunt is on a gunboat. Hunt has a certain amount of health which decreases when attacked by enemies. If Hunt's health is fully depleted, the player must restart the corresponding level from the beginning. The game can be played in two difficulty modes: Possible (easy) and Impossible (hard). In the game's hard difficulty, Hunt is more vulnerable to enemy damage, enemies are more resilient, there are more objectives to complete in certain levels, and certain objectives are completed differently. The game supports the Nintendo 64 Rumble Pak.
Because the CIA suspects someone helped Hunt in Prague, he is taken to interrogation at the CIA headquarters in Langley, where he is accused of being a mole for a killer known as Max. With the help of Parker, Hunt escapes his captors and reaches the rooftop of the building. From there, he gains access to the IMF mainframe and steals the second half of the NOC list before escaping by helicopter. Hunt meets with the secretive Max in London Waterloo station, but she steals the NOC list and leaves her henchmen to execute him before boarding a train. With Parker's support and two former CIA agents, Hunt infiltrates the train and successfully neutralizes Max, taking back the NOC list. As he makes his way to the cargo area, he discovers that Phelps is the real mole. Hunt chases him onto the roof of the train and kills him, destroying his helicopter as he tries to escape. Afterwards, he returns to the CIA headquarters, where he is c