Tom Clancy's Rainbow Six Siege is a 2015 tactical shooter game developed by Ubisoft Montreal and published by Ubisoft. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, or taking control of an objective within a room. The title has no campaign but features offline training modes that can be played solo.
Tom Clancy's Rainbow Six Siege is a 2015 tactical shooter game developed by Ubisoft Montreal and published by Ubisoft. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, or taking control of an objective within a room. The title has no campaign but features offline training modes that can be played solo.
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Tom Clancy's Rainbow Six Siege is a 2015 tactical shooter game developed by Ubisoft Montreal and published by Ubisoft. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, or taking control of an objective within a room. The title has no campaign but features offline training modes that can be played solo.
Siege is an entry in the Rainbow Six series and the successor to Tom Clancy's Rainbow 6: Patriots, a tactical shooter that had a larger focus on narrative. After Patriots was eventually cancelled due to its technical shortcomings, Ubisoft decided to reboot the franchise. The team evaluated the core of the Rainbow Six franchise and believed that letting players impersonate the top counter-terrorist operatives around the world suited the game most. To create authentic siege situations, the team consulted actual counter-terrorism units and looked at real-life examples of sieges such as the 1980 Iranian Embassy siege, which inspired the map Consulate. Powered by AnvilNext 2.0, the game also utilizes Ubisoft's RealBlast technology to create destructible environments. It was released for PlayStation 4, Windows, and Xbox One in December 2015, PlayStation 5 and Xbox Series X/S in December 2020, and Google Stadia in June 2021.
The game received an overall positive reception from critics, with praise mostly directed to the game's tense multiplayer and focus on tactics. However, the game was criticized for its progression system and its lack of content. Initial sales were weak, but the game's player base increased significantly as Ubisoft adopted a "games as a service" model for the game and subsequently released several packages of free downloadable content. Several years after the game's release, some critics regarded Siege as one of the best multiplayer games in the modern market due to the improvements brought by the post-launch updates. The company partnered with ESL to make Siege an esports game. In December 2020, the game surpassed 70 million registered players across all platforms. Rainbow Six Extraction and Rainbow Six Tactics, spin-off games featuring Siege characters, were released in January 2022 and 2027, respectively.
Tom Clancy's Rainbow Six Siege is a first-person shooter game, in which players utilize many different operators from the Rainbow team. Different operators have different nationalities, weapons, and gadgets. The game features an asymmetrical structure whereby the teams are not always balanced in their choices of abilities. The base Counter-Terrorism Units (CTUs) available for play are the American Hostage Rescue Team (referred to in-game as the FBI SWAT), the British SAS, the German GSG-9, the Russian Spetsnaz and the French GIGN, each of which has four operators per unit split between attackers and defenders (other units were later added through downloadable content, see below). Players also have access to a "Recruit" operator who can choose from a more flexible assortment of equipment at the expense of having a unique gadget. Players can pick any operator from any unit that is defending or attacking before a round starts, choosing spawn points as well as attachments on their guns but are not allowed to change their choices once the round has started. An in-game shop allows players to purchase operators or cosmetics using the in-game currency, "Renown", which is earned at the end of matches from actions performed in-game. Different gameplay modes award renown at different rates, with ranked matches offering the largest renown multiplier potential per match. Players can also complete in-game "challenges" to get a small amount of renown. Renown gain rate can also be affected by the using in-game "boosters" which gives the player an increase in all renown earned for various duration, starting with 24 hours. A premium currency known as "R6 credits" can also be purchased using real-world currency to get operators quicker in-game, or other cosmetic items, such as weapon or operator skins .
When the round begins in an online match, the attackers choose one of several spawn points from which to launch their attack while defenders do the same from which to defend from. A 45-second preparatory period will then commence wherein the attackers are then given control over mecanum-wheeled drones to scout the map in search of enemy operators, traps and defensive set-ups in addition to the target objective(s), while the defenders establish their defences and are encouraged to do so without having the defensive and target objective(s) details being discovered, chiefly through destroying the drones. If a player dies, they cannot respawn until the end of a round. Players who were killed by opponents can enter "Support Mode", which allows them to gain access to drone's cameras and security cameras so that they can continue to contribute to their team by informing them of opponent locations and activities. Matches last only 3 minutes and 30 seconds for a casual and three minutes for a ranked. Teamwork and cooperation are encouraged in Siege, and players need to take advantage of their different abilities in order to complete the objective and defeat the enemy team. Communication between players is also heavily encouraged. The game also has a spectator mode, which allows players to observe a match from different angles.
The game features a heavy emphasis on environmental destruction using a procedural destruction system. Players can break structures by planting explosives on them, or shoot walls with a shotgun to make a hole. Players may gain tactical advantages through environmental destruction, and the system aims at encouraging players to utilize creativity and strategy. A bullet-penetration system is featured, in which bullets that pass through structures deal less damage to enemies. In addition to destruction, players on