Electronic Arts (EA) took over the license from MGM Interactive when a video game based on Tomorrow Never Dies was in development in 1998. Taking the initial concepts for the video game adaptation, developer Black Ops Entertainment handled the final form of the title and the game saw the light of day in 1999 on PlayStation and met mixed reviews from critics, albeit becoming a financial success. The following entry was to be based on The World Is Not Enough, consisting of several versions released on multiple platforms, including one on Nintendo 64 developed by Eurocom, a version for PlayStation developed by Black Ops Entertainment, and Game Boy Color by 2n Productions, with all three meeting different results in spite of being commercially successful. Unlike the former two versions – first-person shooters – the Game Boy Color version is played from a top-down perspective.
In 2001, EA released Agent Under Fire for PlayStation 2, GameCube, and Xbox, featuring an original storyline and lacking the likeness of then Bond actor Pierce Brosnan. The game added the elements of "rail" shooting and driving segments to a first-person shooter. The game sold nearly 5 million copies, making it the second-most successful game in the series, while only receiving mixed reviews. There are no differences between the console versions.
In 2002, Nightfire was released, coinciding with the 40th anniversary of the film franchise and using Brosnan's likeness for the Bond character, but not his voice. It was developed by Eurocom for the GameCube, PlayStation 2, and Xbox consoles, with a PC port by Gearbox Software and a Mac port by Aspyr. The computer versions are substantially different from the console versions, featuring different missions, a modified story line, and online play. In 2003, the game also had a Game Boy Advance version by JV Games, which also differs from both the console versions and PC versions.
In 2004, EA released Everything or Nothing, developed by EA Redwood, for the GameCube, PlayStation 2 and Xbox. Unlike the two previous installments, Everything or Nothing is a third-person shooter with driving missions, and it stars the voices and likenesses of Pierce Brosnan, Judi Dench, Willem Dafoe and John Cleese, among others. It was written by the scriptwriter of GoldenEye and Tomorrow Never Dies, screenwriter Bruce Feirstein, with a plot connected to the Roger Moore Bond film A View to a Kill. It was released to mostly positive reviews. A different version of Everything or Nothing was also developed by Griptonite Games for the Game Boy Advance.
Later that year, GoldenEye: Rogue Agent was released on the same platforms with the exception of the Game Boy Advance version. A first-person shooter loosely connected to the Bond franchise a spin-off, it stars a former MI6 spy known as "GoldenEye", who works for Auric Goldfinger against Dr. Julius No. The game received mixed reviews. The game was released on PlayStation 2, Xbox, GameCube and Nintendo DS. EA listed 007 Racing and GoldenEye: Rogue Agent as spin-offs, out of their canonical order they have built.