Mickey's Ultimate Challenge is a puzzle game where players must complete challenges to beat the game. Players must go through a series of challenges in various rooms of the castle in order to collect magic beans and items.
In Sorting Books, books are floating up and down in the library of the Beanswick castle and Mickey must sort them in alphabetical order by jumping on them. Depending on the difficulty, there are various numbers of books to be sorted and different patterns for the books to float in. Only a portion of the alphabet must be sorted. Once the books have been sorted, players receive an item from Horace Horsecollar.
In Moving Potions, Mickey is shrunk to a tiny size and placed on a chess-like game board. Potion bottles are on this board, as well as block obstacles that must be maneuvered around. The potion bottles are to be pushed into a magic mirror on the board. In more difficult games, there are more boards to play in increasing difficulty. Once all potions have been collected, the player returns to normal size and receives their item from Donald Duck (dressed as a wizard).
Picture Matching is a timed, memory challenge. Mickey must dust off portraits hanging on the castle walls in matching pairs. Basically, it's the matching card game. He must complete this task before the lights in the castle dim to darkness. Depending on the difficulty, there are more or fewer pictures. For challenges with more pictures, more time is given. He is armed with a feather duster and a sliding ladder. Players must match up all the pictures before time and light runs out to receive an item from Daisy Duck as a princess.
Playing the Pipes is another memory game. Several pipes light up and make different noises in a pattern that builds every turn. Mickey must listen, remember, and repeat what he heard. He can do this by jumping on the top of the pipes and playing the notes back in the proper order. The pipes only play one melody, adding one note after every time Mickey successfully completes the previous one. The difficulty of gameplay determines the length of the melody. Players must play all the right pipes to receive the item from Huey, Dewey, and Louie.
In Guess the Tools, Goofy wants Mickey to guess what tools are in his toolbox. Mickey has seven attempts to successfully guess the tools and their order inside Goofy's toolbox. After each guess, a clue appears telling players how many and which tools they guessed in the correct order. In easier games, the hints will turn red or green to denote correctness. In more difficult games, a small quartered square of red and green pieces tells Mickey which ones are right. Players must correctly guess what is in Goofy's toolbox to earn an item from him.