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LGBT題材電子遊戲
LGBT-themed video game
Lesbian, gay, bisexual, transgender and queer (LGBTQ) characters have been depicted in video games since the 1980s. GLAAD estimates games with LGBTQ characters or storylines account for less than 2% of all games, this could be seen as an example of heteronormativity, as when sexuality is used in game content, games generally rely on heterosexual narratives. While the frequency of LGBTQ content in video games has increased over time it has faced accusations of tokenism. In 2018, Sam Greer of GamesRadar+ found only 179 games commercially released games with any LGBTQ representation, only 83 of w
