Geoff Knorr is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization VII, Civilization VI, Civilization: Beyond Earth, Ci…
Geoff Knorr is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization VII, Civilization VI, Civilization: Beyond Earth, Civilization V, Ara: History Untold, and Ashes of the Singularity.
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Geoff Knorr (born June 13, 1985) is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization VII, Civilization VI, Civilization: Beyond Earth, Civilization V, Ara: History Untold, and Ashes of the Singularity.
Knorr was born in Framingham, Massachusetts and grew up in Marietta, Georgia. He took piano and cello lessons at a young age and he composed his first piece of music in eighth grade. He studied composition with Christopher Theofanidis and Michael Hersch and recording arts and sciences at the Peabody Institute of the Johns Hopkins University in Baltimore, Maryland.
Knorr first came to the attention of the Firaxis sound team when he did score preparation for the choir recording for Civilization IV: Beyond the Sword. He has since collaborated as a composer, orchestrator, and sound designer with Firaxis Games, Oxide Games, and Stardock.
Knorr's symphonic arrangements from Civilization V and VI are regularly performed by orchestras around the world as part of the touring Game ON! symphonic game music concerts, conducted by Andy Brick.
Awards and nominations
ASCAP Morton Gould Young Composer Award, 2004
NACUSA Young Composers Competition, Honorable Mention, 2007
Salvatore Martirano Memorial Composition Award, Honorable Mention 2009
Minnesota Orchestra Composer Institute, Participant, 2009